Aalto-universitetet
Konstindustriella högskolan

Tavastvägen 135 C, Helsingfors
PB 31000, 00076 Aalto
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Media
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Diana deSousa

Plan ahead for long term, but be ready to change plans any moment. Don't hold resentments. Tomorrow is another day.

Personal interests: Friends, basically all sorts of music and general arts, gym, swimming, drawing, animation, business and economics. Food, as long as someone else cooks it...

Quote: "Walking man, there is no path; the path is made while walking." (Antonio Machado, spanish poet)

Professional interests: Web and graphic design, advertising, audio and visual arts. Emotional intelligence. And, Internet TV!

For the moment I'm collaborating with Zipipop as a project manager in several social media projects.

http://zipipop.com/

Short CV:

2008.09 / now - Digitytöt, Helsinki, Finland.
Partner at Finlands' first women's video blog lifestyle magazine, Digitytöt. Concept, visual design and maintenance of the website and blogs.

2008.03 /now - Zipipop, Helsinki, Finland.
Project manager at social media agency Zipipop. Coordinating and co-designing web design projects involving social media. Some visual design.

2005.03 / 2006.08 - ADSEK, Tampere, Finland.
Studio artist, designer at advertisement agency ADSEK. Assistant to the creative director’s team. Work involved developing branding concepts and marketing strategies, product and market analysis; creating advertising campaigns both at idea and graphic conception levels with high emphasis on digital media and methods.

2003.09 / 2005.02 - T-business solutions, Lisbon, Portugal.
New media designer at new media agency T-business solutions. Work included mainly creating layouts and interaction for CD-Roms, web pages, corporate television channels, also web banners and E-cards. Some HTML coding and occasionally graphic design layouts for invitations and direct mail.

2003.08 - D+ publicidade, Lisbon, Portugal.
Trainee at advertisement agency D+ publicidade. Creating web banners and web site layouts.

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My contact and my online portfolio:

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http://dianadesousa.blogspot.com

REMediaCity - Free Samples for Commuters
This is the introduction of my final project for the Communication Design course when I was a student at Faculty of Fine Arts in Lisbon University. As it was proposed by our teachers, this was intended to be an experimental project in which we would develop a concept for a real-time installation that would take place at a specific street in Lisbon.

As works were done individually we were not expected to finalize the actual installation, students were only asked to develop a good concept and to simulate it somehow, using any media they'd like.

My concept was about a real-time interactive game that would take place at Rua (street) Garret.

The game was called “Urban Warrior” and it aimed at arising reflection about the importance of our emotions in the process of building a self-conscience and knowledge about oneself. It was inspired in the book “The speed of liberation” by Paul Virilio, among other readings.

The plot:

In the year of 2334 cities are perfectly organized urban spaces. Lisbon is one of these magneticCities.

MagneticCities’ people trust electromagnetic devices such as the I-book to register all important information about themselves: dreams, memories and feelings are scanned from their minds into the devices.

One day in Lisbon the I-book system broke down. The engineers could however recover the electromagnetic waves sent by the I-books and liberated them into Rua Garret. On that street everybody’s memories started being replayed continuously in a loop – like in a phantom theatre play.

To succeed in the game you must go to Rua Garret to rescue your own memories, recognizing and separating them from everybody else’s.
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